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GRADE 10 · KINEMATICS

Motion with constant acceleration

Acceleration, velocity and displacement under constant acceleration.

22 minutes10 theory cards
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Read the full lesson theory here without an account. In the interactive lesson, the same theory is presented as cards, followed by questions with feedback and practice problems. Your progress is saved.

Understanding step by step

A bicycle gains the same amount of speed each second. Why does it travel farther in the second second than in the first, and why can doubling the acceleration time quadruple the distance? Let us follow how the change in velocity builds up.

Starting from rest: a = const0t2tv₀ = 0S4SWhy does distance grow faster than time?
Three images of one bicycle accelerating from rest at constant acceleration are taken at 0, t and 2t. Distances from the initial position are S and 4S. During the second equal interval, the bicycle travels 3S because it begins that interval with speed already gained.

What acceleration measures

Record velocity at equal time intervals: 2, 4, 6, 8 m/s. What stays equal is not the distance per second but the increase in velocity, 2 m/s. If the velocity vector changes by the same amount over any equal time intervals, acceleration is constant. This is a model: a real cyclist may pedal unevenly. It applies to the whole section only when variations in acceleration can reasonably be neglected.

How the velocity vector changedv₀vΔvdivide by Δtaср = Δv / Δt
The velocities here point right along the same line. Their arrow tails are vertically aligned for comparison. The red segment shows the difference in lengths, the change Δv. Average acceleration is this change divided by the duration of the interval.

Change per second

To compare rates of acceleration, divide the change in the velocity component by time: a_x=(v_x-v_{0x})/t. This gives the acceleration when it is constant, or the average over the interval for arbitrary motion. The unit m/s² means a change of that many m/s each second. The same increase in half the time means twice the acceleration. An unchanged velocity gives a zero numerator, so straight-line motion at constant velocity has no acceleration.

aₓ = Δvₓ / Δt = constvₓ, м/сt, с0ΔtΔvₓv₀ₓм/с each second: unit м/с²
With constant acceleration, the velocity-component graph is a straight line. Two vertices of the right triangle lie exactly on that line: the horizontal leg shows Δt and the vertical leg Δvₓ. Their ratio is aₓ. The initial component v₀ₓ is marked on the axis.

Minus depends on the axis

Choose an axis pointing right. Then a_x<0 means the change in velocity points left. For a body moving right, this change reduces speed; for one already moving left, it increases speed. For example, going from −2 to −4 m/s is speeding up despite negative acceleration. A minus sign does not always mean braking. To decide whether speed is increasing, compare the directions of velocity and acceleration.

Sign depends on the chosen axisxxvavavₓ > 0, aₓ < 0vₓ < 0, aₓ > 0The body slows down in both casesCompare the directions of v and a
The same slowing motion is shown for two choices of x-axis direction. The physical directions of velocity v and acceleration a stay the same, but both components change signs. When slowing down, velocity and acceleration point in opposite directions.

Velocity after a time interval

How much velocity change builds up in t seconds of constant acceleration? The same amount is added each second, so the change is a_xt. Add this to the initial component to get v_x=v_{0x}+a_xt; at t=0, the velocity component is v_{0x}. Doubling the time doubles the increase, not necessarily the whole velocity. When a_x=0, the original velocity remains: uniform motion is a special case of the formula.

vₓ = v₀ₓ + aₓtvₓ, м/сt, с0v₀ₓstopAfter rest, vₓ changes sign
The graph starts with a positive velocity component; acceleration is constant and points against the axis. The line crosses the time axis at the instant of rest. If acceleration continues, the velocity component then becomes negative.

After coming to rest

Suppose a body moves right while acceleration keeps pointing left. Its velocity first decreases to zero. But zero velocity does not switch off acceleration: the next change makes the component negative, and the body moves left. A ball thrown upwards behaves this way under gravity. For a braking car, the model usually changes once it stops; do not automatically continue the earlier acceleration.

Acceleration continuesbefore reststopaftervv = 0vaaaVelocity reversed directionAcceleration stayed the same
Each of the three panels shows a different instant. The body first moves right, then is at rest, then moves left. The same leftward acceleration remains in all three states.

Displacement on a graph

How can velocity give displacement? At constant velocity over a short time \Delta t, we get \Delta s_x=v_x\Delta t, the area of a rectangle under the graph. Adding such pieces gives the signed area under v_x(t). Above the axis it is positive; below, negative. Thus s_x=x-x_0, measured in metres, can be zero even after motion: contributions before and after reversal cancel.

sₓ is signed areavₓ, м/сt, с0+−Below the axis: negative contribution
The displacement component equals the signed area under vₓ(t). Here velocity decreases linearly and changes sign. Above the axis the contribution is positive; below it is negative. The equal-magnitude areas in this example cancel.

Area of a trapezoid

With constant acceleration, v_x(t) is a straight line: equal times give equal velocity changes. The area under it is s_x=(v_{0x}+v_x)t/2. Averaging the two endpoint components works specifically because the change is linear. If velocity crosses zero, the formula still gives signed displacement. To find distance, add the absolute areas on both sides of the time axis.

Area of a trapezoidvₓ, м/сt, с0v₀ₓvₓtsₓ = (v₀ₓ + vₓ)t / 2
Both velocity components are positive here. With constant acceleration the graph is a straight line, and the area from time zero to t is a trapezoid. Half the sum of its heights v₀ₓ and vₓ, multiplied by t, gives the displacement component. In general, component signs must be included.

Rectangle and triangle

Split the area under the line into a rectangle from the initial velocity and a triangle from its change. This gives s_x=v_{0x}t+a_xt^2/2. The second term contains t twice: acceleration lasts longer, and the accumulated velocity change is larger. Starting from rest, doubling time therefore quadruples displacement. At a_x=0, only v_{0x}t remains; at t=0, there is no displacement yet. Acceleration must be constant throughout the interval.

The same area in piecesvₓ, м/сt, с0v₀ₓvₓtv₀ₓtaₓt² / 2sₓ = v₀ₓt + aₓt² / 2
The same trapezoid on the same axes is split into a rectangle v₀ₓt and a triangle aₓt²/2. In this diagram the initial velocity and acceleration are positive; the general formula also allows negative components if signs are included.

When time is unknown

Sometimes initial and final velocities are known but time is not. Eliminate time from the velocity and displacement relations: v_x^2-v_{0x}^2=2a_xs_x. When braking while moving right, a_x<0 and s_x>0, so the final velocity squared is smaller than the initial one, as expected. Braking to rest at the same acceleration magnitude, doubling initial speed quadruples the distance. Squares do not retain the final velocity's direction.

When time is not givenv₀ₓvₓaₓtvₓ² − v₀ₓ² = 2aₓsₓhere sₓ is displacement component,not necessarily total distance
If both velocities and acceleration are known, time can be eliminated. The resulting relation uses the displacement component, which is not automatically the total distance travelled.

Distance after a reversal

Imagine a ball rising 5 m and returning to its launch point. Its displacement is zero; its distance is 10 m. When motion reverses, first find when v_x=0, split the motion, and add the magnitudes of the section displacements. For distance, add the absolute areas on both sides of the time axis. This explains 1:3:5:\ldots when accelerating from rest: total distances are proportional to 1^2,2^2,3^2,\ldots, and distances during individual intervals are their differences.

Distance after a reversals₁ₓ > 0s₂ₓ < 0xABv = 0sₓ = s₁ₓ + s₂ₓS = |s₁ₓ| + |s₂ₓ|
A body travels from A to the turning point, then returns to B. The stage arrows are drawn at different heights and projected onto one axis; the turning position is shared. Add displacement components with their signs, but add the magnitudes for the two distances.

Work through an example

A car brakes uniformly from 20 m/s to rest in 8 s. Find its acceleration and braking distance.

Braking over 8 seconds20 м/сv = 0vₓ, м/сt, с2008Find acceleration and distance
One car brakes uniformly from 20 m/s to rest in 8 s. Two of its positions are shown above the velocity-component graph. The distance between the cars is not yet to scale; acceleration and distance must be found.

Let's look at an example · 1

Point the axis along the initial velocity: v₀x=20 м/с, vx=0.

Axis along initial velocity20 м/сv = 0xvₓ, м/сt, с2008v₀ₓ = +20 м/с, vₓ = 0
The same car and graph. The x axis points right, along the initial velocity: v₀ₓ = +20 м/с; the final component is zero. The interval considered ends at t = 8 с.

Let's look at an example · 2

Acceleration ax=(0−20)/8=−2,5 м/с². The minus sign means it points opposite to the axis.

Find acceleration20 м/сv = 0xaₓvₓ, м/сt, с2008aₓ = (0 − 20) / 8 = −2,5 м/с²
On the same graph, velocity decreases by 20 m/s over 8 s. Acceleration aₓ = −2,5 м/с² means minus two point five metres per second squared. The acceleration arrow points opposite to the chosen axis.

Let's look at an example · 3

The direction does not change before stopping. Average speed (20+0)/2=10 м/с.

Find average speed20 м/сv = 0xvₓ, м/сt, с200810vсрvср = (20 + 0) / 2 = 10 м/с
The same graph decreases linearly from 20 m/s to zero. With constant acceleration, average speed over these 8 s is half the sum of the endpoint values, 10 m/s. The dashed line is at half the initial height. There is no reversal before rest, so distance equals the positive displacement component.

Worked example · 4

Distance S=10×8=80 м. Keeping the original speed would give 160 m; braking gives a shorter distance.

Find braking distance20 м/сv = 0xvₓ, м/сt, с200810vсрwithout brakingS = 10 м/с × 8 с = 80 м
On the same graph, the triangular area gives a distance of 80 m. Average speed 10 m/s multiplied by 8 s gives the same result. The grey dashed line shows continuing at constant speed 20 m/s: the full rectangle has twice the area, 160 m.

Let's check the result

The acceleration component is −2.5 m/s², its magnitude is 2.5 m/s², and the braking distance is 80 m. Speed decreases by 2.5 m/s each second. The average during braking is half the initial speed, so the distance is half the 160 m that the original speed would give.

Key idea · 1

Acceleration tells us how velocity changes. Its sign gives the direction of the change; deciding whether speed decreases also requires the velocity sign.

Key idea · 2

Constant-acceleration formulas describe the accumulation of velocity change and area under the velocity graph; the t² term comes from both processes.

Key idea · 3

After a reversal, opposite displacements subtract while distances add. Recheck the braking model once the body stops.

Where do we go next?

Next we apply acceleration to falling and changes in the direction of velocity.

Basic Concepts

1 concept

Motion with constant acceleration

Motion with constant acceleration.

Velocity changes by the same amount in equal time intervals; the velocity–time graph is a straight line.

Physical quantities

3 quantities

Displacement component

s_x

The change in coordinate along a chosen axis. Unlike distance, this component can be negative.

Unit: meter · \mathrm{м}

Acceleration

a

The rate of change of velocity.

Unit: metre per second squared · \frac{\mathrm{м}}{\mathrm{с}^2}

Initial velocity

v_0

A body's velocity at the initial instant.

Unit: metre per second · \frac{\mathrm{м}}{\mathrm{с}}

Lesson formulas

6 formulas

Average acceleration

\vec{a}_{\text{ср}}=\frac{\vec{v}-\vec{v}_0}{\Delta t}

The average acceleration is equal to the change in the velocity vector divided by the duration of the interval.

Unit of acceleration

[a]=1\,\frac{\mathrm{м}}{\mathrm{с}^2}

Acceleration is measured in meters per second per second.

Velocity with constant acceleration

v_x=v_{0x}+a_xt

The velocity component changes by the constant acceleration component multiplied by time.

Conditions: Rectilinear motion with constant acceleration; the sign of a_x is determined by the selected axis.

Displacement from average velocity

s_x=\frac{v_{0x}+v_x}{2}t

The displacement component equals the average velocity component multiplied by time.

Conditions: Acceleration is constant. Distance equals displacement magnitude only if the direction of motion does not change.

Displacement using time

s_x=v_{0x}t+\frac{a_xt^2}{2}

The displacement component is determined by the initial velocity component, acceleration and time.

Conditions: Acceleration is constant; components may be negative.

Displacement without using time

v_x^2-v_{0x}^2=2a_xs_x

The difference of the squared velocity components equals twice the product of the acceleration and displacement components.

Conditions: Rectilinear motion with constant acceleration.

Test the relationship

Make a prediction first. The button changes the stated quantity; then compare the result and explore other values.

Acceleration and velocity graph

v = v₀ + at; x = v₀t + at²/2

Straight-line motion with constant a and x₀ = 0. Changing a parameter starts a new trial.

With v₀ = 0, acceleration increases from 1 to 2 m/s². How will x at 2 s change?

Your prediction

Initial values

Show vectors
0x, мa = 1 м/с²x = 0 мv = 0 м/с
0-0.721.51.14334.54.8666.72v, м/сt, с
v

Calculated result

x
0 м
v
0 м/с
a
1 м/с²
Explaining the result

The signed area under v(t) gives displacement. When v changes sign, the object reverses; distance travelled is not the magnitude of the sum of signed areas.

Related formulas

The same formulas in the reference, with symbols and units.

Problems on this topic

Statements, answer options and the walkthrough.