fizikzauglom

GRADE 10 · KINEMATICS

Free fall and circular motion

Fall without resistance and the kinematics of uniform rotation.

24 minutes20 theory cards
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Read the full lesson theory here without an account. In the interactive lesson, the same theory is presented as cards, followed by questions with feedback and practice problems. Your progress is saved.

Understanding step by step

At the top of a vertical throw, a ball stops for an instant. A point on a uniformly rotating wheel keeps the same speed. Why is there acceleration in both cases? Let us examine changes in the magnitude and direction of velocity separately.

Ball thrown vertically upwardsv = 0v₀throwWhy does falling begin?
A ball is thrown straight upwards. The dashed line shows one vertical trajectory; the lower circle is the launch position and the upper one the top. At that instant, velocity is zero. What happens next?

Free fall

Release a compact heavy object and a compact light one together; they fall almost together. In the model without air resistance, gravity alone acts on both: this is free fall. Near Earth's surface, g\approx9{,}8\,\text{м/с}^2 points downwards and is independent of mass. This is an experimental finding; later, dynamics will connect it with gravitational force and inertia. A sheet of paper falling in air tests a different model.

Released from rest0Δt2Δt3Δtg≈ 9,8 м/с²Mass does not change acceleration
One point particle is released from rest without resistance. Marks at equal intervals Δt show distances from the start in the ratio 1:4:9. Near Earth's surface, acceleration g is approximately constant and points downwards, independently of the particle's mass.

Upward motion can also be free fall

The hand gives a ball its initial velocity during a throw, but stops pushing once it lets go. Gravity keeps changing the velocity downwards: it reduces the upward velocity on the way up and increases the downward velocity on the way down. Thus free fall includes upward motion when gravity is the only force. Free describes the conditions, not the direction of the trajectory.

Only gravity actsvv = 0vgggascenttopdescentThe same downward g
Three separate panels show ascent, the top and descent of a vertically thrown ball. Without resistance, acceleration g is downward and has the same magnitude in all three states. Velocity is upward, zero or downward.

Released from rest

Release a body without a push and point the axis downwards. Then v_0=0, a=g, and the familiar velocity relation becomes v=gt. With g=10 m/s², speed increases by 10 m/s each second. Doubling time doubles speed; reducing g reduces it for the same time. At t=0, the formula gives zero, as release from rest requires. Throwing the body initially would require a different initial condition.

v = gt, constant g0 с1 с2 с3 сv = 0Every 1 с: Δv = g × 1 с
The panels compare one body's velocities at 0, 1, 2 and 3 seconds after release; they do not show its positions. Downward velocity arrows have lengths in the ratio 1:2:3. Every second, speed increases by g multiplied by one second.

Distance grows faster

During the first second the body is still slow; during the next it is faster. The average speed from release to time t is gt/2, so h=gt^2/2. Here h is the downward distance in metres. Doubling time quadruples this distance because both time and average speed double. The model requires constant g, an initial state of rest and negligible resistance; it cannot describe an entire parachute descent.

h = gt² / 20 с1 с2 сdistance ×4From rest, no resistance
The body is released from rest with constant g. The centres of three marks show positions after 0, 1 and 2 seconds. Both brackets are measured from the same start: doubling time exactly quadruples distance.

When height is known

If the height is known, find how long the velocity has to build up. From h=gt^2/2 we get t=\sqrt{2h/g}, then v=\sqrt{2gh}. Choose the positive root: these are a duration and a speed. Quadrupling height doubles both time and speed. With smaller g, a body falls from the same height for longer but reaches a lower speed: the longer time does not fully compensate for the smaller acceleration.

Fall height is knownv₀ = 0ht = √(2h / g)v = √(2gh)From rest, constant g
A point particle is released from rest. Height h is the vertical distance between its initial and final positions. The formulas give the time and speed after travelling this distance with constant g and no resistance.

At the top of the throw

Compare instants just before and after the top of a throw: the ball was moving up and will soon be moving down. Its velocity changes even as it passes through zero. At the top, v=0, but acceleration remains g downwards. Let H be the rise above the launch point and v_0 the initial speed. If acceleration also vanished and never returned, the ball would remain at rest at the top.

From launch point to the topv = 0v₀gHlaunch levelAt the top v = 0, but a = g downwards
The same ball is shown at vertical launch and at the top. Height H is measured between the centres at those positions, from launch level. Initial velocity v₀ points upwards. At the top v = 0, while acceleration g continues downwards.

Maximum height

Point the axis upwards: a_x=-g, and at the top v_x=0. From v_x^2-v_{0x}^2=2a_xs_x we obtain H=v_0^2/(2g). Doubling launch speed quadruples the height: the ball starts faster and takes longer to lose its speed. Larger g reduces the rise. At v_0=0, there is no rise. We neglect air resistance and variation of g with height.

H = v₀² / (2g)H4Hv₀2v₀v = 0v = 0
Two vertical throws begin at the same level with the same g and no resistance. Speeds are in the ratio 1:2; the balls' centre rise heights are exactly in the ratio 1:4. The upper marks show the instant of zero velocity in each experiment.

Turning the velocity vector

Mark a point on the rim of a uniformly rotating wheel. Over a short time its speed stays the same, but the velocity arrow turns. The difference between two nearby arrows points towards the centre, so acceleration points there too. Velocity itself is tangent to the circle: it is the instantaneous direction of motion. Radius R is measured in metres. Turning velocity is a change of vector even with a constant speedometer reading.

Compare two velocity vectorsОv₁v₂Towards centrev₁v₂ΔvCommon originΔv = v₂ − v₁; aср = Δv / ΔtAs positions approach, a points to the centre
At left are two positions of one body on a circle, with equal-magnitude tangent velocities. At right, the same vectors are moved to a common origin without changing lengths or directions. The red arrow from the end of v₁ to the end of v₂ is Δv = v₂ − v₁. For symmetric positions it points towards the centre from the arc midpoint; bringing the positions together gives the instantaneous acceleration direction.

How sharp is the turn?

In time \Delta t, velocity turns through an angle of about v\Delta t/R. The change in the velocity arrow is then about v\times v\Delta t/R. Divide by time and take the limit of a short interval to obtain a_{\text{ц}}=v^2/R. One factor v comes from the arrow's length, the other from how quickly it turns. Doubling speed requires four times the acceleration; at the same speed, a larger radius makes the turn gentler.

aц = v² / Rv2vvvSame Raц → 4aцRRSame vaц → 2aцRR / 2
In the upper pair the radii are equal: doubling speed quadruples centripetal acceleration. In the lower pair speeds are equal: halving radius doubles acceleration. The tangent v arrows use a common scale within each pair.

Period and frequency

Time one complete return of the mark on the wheel. This is period T, in seconds. Frequency \nu counts revolutions per second and is measured in hertz: \nu=1/T. If a revolution takes 2 s, half a revolution occurs per second: 0.5 Hz. Halving the period doubles frequency. Very slow rotation has a long period and a frequency close to zero; a stationary point has no finite revolution period.

Return after one periodt = 0 and t = TT: time for one revolutionν = 1 / TDistance per period: 2πR
In one full revolution lasting T, a point returns to its starting position after travelling the entire circumference. The green line traces the revolution, with the arrowhead at the top showing direction. In uniform circular motion, frequency ν = 1/T.

Linear speed

In one period the mark travels the full circumference 2\pi R. Therefore v=2\pi R/T=2\pi R\nu. At fixed radius, halving the period doubles speed. At fixed period, a point at twice the radius covers twice the distance and moves twice as fast. To predict a change, state what is held constant: equal periods and equal linear speeds are different conditions.

v = 2πR / TRvdistance 2πRIn one periodv = 2πRνLarger R at the same T gives larger v
In uniform circular motion, a point travels the circumference 2πR in period T. Velocity is tangent: at the top it is exactly perpendicular to the vertical radius. Its magnitude is 2πR/T = 2πRν.

Angle per second

Two points on the same wheel turn through the same angle each second but travel different distances. Angular velocity \omega gives a shared description: for uniform rotation, \omega=\varphi/t=2\pi\nu, in rad/s. Here \varphi is the angle swept from the chosen starting position in time t; a full revolution contains 2\pi radians. Radians link arc length to radius: arc length equals radius times angle in radians.

Full revolution: 2π radiansφfrom the initial radiusω = φ / tω = 2πνunit: рад/сUniform rotation
The radius turns through angle φ from its initial horizontal position. Both radii have the same length; the angle arc exactly joins their directions. In uniform rotation ω = φ/t; a full revolution is 2π radians.

Two descriptions of rotation

The arc travelled per second equals radius times angle per second: v=\omega R. Substitution gives a_{\text{ц}}=\omega^2R. A larger radius now seems to increase acceleration, whereas in v^2/R it decreased it. There is no contradiction: here \omega is fixed, so the outer point also moves faster. As R\to0 at fixed \omega, its linear speed and acceleration approach zero.

v = ωR, same ωv2vR2Rfarther out → fasteraц = ω²RAcceleration also doubles
Two points on the same rotating body share a constant angular speed. Their radii are in the ratio 1:2. Both tangent velocities are perpendicular to the radii and also in the ratio 1:2. At the same ω, centripetal acceleration is proportional to radius too.

Work through an example

A point particle is released from rest. How far does it travel in 2 s without air resistance? Take g=10 м/с².

Falling for 2 с0 с2 сh?gv₀ = 0, t = 2 сg = 10 м/с²Find distance hNo air resistanceThe particle keeps falling
A point particle is released from rest at g = 10 м/с² and observed for 2 s without air resistance. Two identical circles represent the same particle at the start and end of the interval. The bracket shows the required distance. The problem does not say that it reaches the ground.

Let's look at an example · 1

The conditions match release from rest with constant g.

Check the conditions0 с2 сh?gv₀ = 0, t = 2 сg = 10 м/с²Initially at restconstant gNo resistanceThe particle keeps falling
The same diagram keeps both positions of the particle and the direction of g. Check three conditions: zero initial velocity, constant g and no resistance. The free-fall-from-rest formulas therefore apply.

Let's look at an example · 2

We need distance from time, so choose h=gt²/2.

Choose a formula0 с2 сh?gv₀ = 0, t = 2 сg = 10 м/с²h = gt² / 2Distance from timeThe particle keeps falling
The same positions, time 2 s and acceleration 10 m/s² remain. Bracket h links the required distance with the selected formula h = gt²/2. The geometry of the fall stays unchanged.

Let's look at an example · 3

Substitute: h=10×2²/2=20 м. Final speed v=gt=20 м/с.

Calculate distance and speed0 с2 сhgv₀ = 0, t = 2 сg = 10 м/с²h = 10 × 2² / 2h = 20 мv = gt = 20 м/сIn 2 с the particle fell 20 м
Substitute the given g and t on the same diagram: h = 10 × 2² / 2 = 20 м. Final speed v = gt = 20 м/с. The particle continues downwards; no collision with a support is assumed.

Worked example · 4

Check using average speed: (0+20)/2×2=20 м.

Check with the graph0 с2 сhgv, м/сt, с010202hh = [(0 + 20) / 2] × 2 = 20 м
The particle positions and bracket h are unchanged. A graph at right shows speed increasing linearly from 0 to 20 m/s in 2 s. Average speed 10 m/s is marked at half the height. The triangular area equals 10 м/с × 2 с = 20 м.

Let's check the result

In 2 s, the body travels 20 m downwards and reaches a speed of 20 m/s. Its average speed was 10 m/s: it covered only 5 m in the first second, then 15 m in the second.

Key idea · 1

Zero velocity at one instant does not imply zero acceleration: gravity continues changing the ball's velocity at the top.

Key idea · 2

The formulas v = gt and h = gt²/2 describe release from rest with constant g and no resistance.

Key idea · 3

In circular motion, acceleration turns the velocity. Discuss the radius dependence together with what is held constant: v or ω.

Where do we go next?

Next we connect acceleration with the net force.

Basic Concepts

2 concepts

Free fall

Motion under gravity alone, neglecting resistance from the surrounding medium.

When air resistance is negligible, mass does not affect free-fall acceleration: all bodies have the same g.

Uniform circular motion

Motion along a circle at constant speed.

The magnitude of the velocity is constant, but its direction is constantly changing, so the body has an acceleration towards the center of the circle.

Physical quantities

8 quantities

Free-fall acceleration

g

Acceleration of a body in free fall near the surface of a celestial body.

Unit: metre per second squared · \frac{\mathrm{м}}{\mathrm{с}^2}

Maximum height

H

The greatest height a body rises.

Unit: meter · \mathrm{м}

Radius

R

The distance from the center of a circle to its point.

Unit: meter · \mathrm{м}

Orbital period

T

The time for one complete revolution.

Unit: second · \mathrm{с}

Revolution frequency

\nu

The number of complete revolutions per unit time.

Unit: hertz · \mathrm{Гц}

Angular velocity

\omega

The rate of change of the rotation angle.

Unit: radians per second · \frac{\mathrm{рад}}{\mathrm{с}}

Rotation angle

\varphi

The angle swept by the radius to the body.

Unit: radian · \mathrm{рад}

Centripetal acceleration

a_{\text{ц}}

Acceleration directed towards the center of the circle.

Unit: metre per second squared · \frac{\mathrm{м}}{\mathrm{с}^2}

Lesson formulas

10 formulas

Free-fall speed

v=gt

The speed of a body released from rest grows in proportion to time.

Fall distance from time

h=\frac{gt^2}{2}

The distance fallen freely from rest is determined by time and acceleration.

Maximum rise height

H=\frac{v_0^2}{2g}

The maximum height of a vertical throw is determined by initial speed.

Speed from fall height

v=\sqrt{2gh}

Free-fall speed from rest is determined by the vertical distance fallen.

Fall time from height

t=\sqrt{\frac{2h}{g}}

The time to fall freely from rest is determined by the fall height.

Linear speed in circular motion

v=\frac{2\pi R}{T}=2\pi R\nu

In one period, the body travels one full circumference.

Relation between linear and angular speeds

v=\omega R

Linear speed equals angular speed multiplied by radius.

Angular velocity

\omega=\frac{\varphi}{t}=2\pi\nu

For uniform rotation, angular speed is the angle swept divided by time, and also two pi times frequency.

Centripetal acceleration from speed

a_{\text{ц}}=\frac{v^2}{R}

Centripetal acceleration grows with the square of speed and, at fixed speed, decreases as radius increases.

Centripetal acceleration from angular speed

a_{\text{ц}}=\omega^2R

Centripetal acceleration equals angular speed squared multiplied by radius.

Test the relationship

Make a prediction first. The button changes the stated quantity; then compare the result and explore other values.

Uniform circular motion

ω = v/R; x = R cos(ωt); y = R sin(ωt); a = v²/R; T = 2πR/v (v > 0)

A point particle moves counterclockwise around a circle at constant speed, starting at (R, 0) when t = 0. Arrows show directions; their lengths are schematic. This is a kinematic model: the source of force is not specified. At v = 0 the particle is at rest and the period is undefined.

At R = 2 m, speed increases from 2 to 4 m/s. How will the magnitude of acceleration change?

Your prediction

Initial values

Show vectors
xyOR = 2 мva
0-2.482.5-1.24507.51.24102.48vₓ, vᵧ, м/сt, с
vₓ vᵧ

Calculated result

|v|
2 м/с
a
2 м/с²
T
6.283 с
vₓ
0 м/с
vᵧ
2 м/с
Explaining the result

Doubling v quadruples the acceleration magnitude, from 2 to 8 m/s². At fixed v, doubling R halves a. Velocity is tangent to the circle; acceleration points toward the centre, perpendicular to velocity. The graphs of vₓ and vᵧ change, but √(vₓ² + vᵧ²) = v stays constant. A real net force must provide this acceleration on a circular orbit.

Related formulas

The same formulas in the reference, with symbols and units.

Problems on this topic

Statements, answer options and the walkthrough.